128 lines
4.6 KiB
JavaScript
128 lines
4.6 KiB
JavaScript
var gWASM; // globální proměnná + elementy stránky
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const Outs = document.getElementById('stdout');
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const Btnt = document.getElementById('buttonTest');
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const Canvas = document.getElementById('canvas');
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// async/await z příkladu na webu
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window.onload = async function() {
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Btnt.disabled = true;
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Outs.value = 'Compiling ...¨\n'; // presets
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// Build WebAssembly instance - WebAssembly.instantiateStreaming problem
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const memory = new WebAssembly.Memory({ initial: 4 });
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const importObject = {
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env: { memory }, // nutné pro práci a pamětí
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imports: { // importované funkce do wasm
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printout : (ptr, len) => {
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// pohled do paměti - ptr je vlastně číslo
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const view = new Uint8Array (memory.buffer, ptr, len);
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const utf8decoder = new TextDecoder();
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Outs.value += utf8decoder.decode(view); // to String
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},
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memoryGrow : (len) => {
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console.log ('Growing the memory by ' + len.toString() + '. 64K blocks');
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memory.grow (len); // patrně to jde volat přímo z C/C++ kódu, ale tohle funguje
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},
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drawPoints : (px, py, len, pj, jl) => {
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const xview = new Float32Array (memory.buffer, px, len);
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const yview = new Float32Array (memory.buffer, py, len);
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const view = new Uint8Array (memory.buffer, pj, jl);
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const utf8decoder = new TextDecoder();
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const obj = JSON.parse (utf8decoder.decode(view));
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// console.log (obj);
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polyLine (xview, yview, len, obj);
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},
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},
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};
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const response = await fetch('./module.wasm');
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const bytes = await response.arrayBuffer();
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const module = await WebAssembly.instantiate(bytes, importObject);
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gWASM = {
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asm : module.instance.exports,
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mem : memory,
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};
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gWASM.asm.init(memory.buffer.byteLength);
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Btnt.onclick = () => {
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Outs.value = '';
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const expression = document.getElementById('input').value;
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// console.log(expression);
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stringToModule (expression, gWASM.asm.compute);
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};
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Outs.value = 'Module compiled - [insert formula and] press button Submit\n';
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Btnt.disabled = false;
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// console.log (gWASM);
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window.addEventListener('resize', resizeCanvas, false);
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resizeCanvas();
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getFile ('test.txt');
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Splash ();
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};
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function stringToModule (str, mfunc) {
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const utf8EncodeText = new TextEncoder();
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const bytes = utf8EncodeText.encode(str);
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// alokovat pamet v modulu je nutne, aby bylo kam kopirovat
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const cArrayPointer = gWASM.asm.cAlloc(bytes.length);
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if (!cArrayPointer) return;
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const cArray = new Uint8Array(gWASM.mem.buffer, cArrayPointer, bytes.length);
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cArray.set(bytes); // naplnit dekodovanym stringem
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mfunc (cArrayPointer, cArray.length);
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}
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function resizeCanvas () {
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const width = canvas.clientWidth;
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const height = canvas.clientHeight;
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canvas.width = width;
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canvas.height = height;
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// console.log (width, height);
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gWASM.asm.resizeCanvas (width, height);
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}
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function drawLine (ctx, line, x, y) {
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ctx.beginPath();
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ctx.moveTo(line.b[0], line.b[1]);
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ctx.lineTo(line.e[0], line.e[1]);
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ctx.lineWidth = line.w;
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ctx.strokeStyle = line.color;
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if (line.lbl) {
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//console.log (line.lbl);
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ctx.fillStyle = line.color;
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ctx.fillText (line.lbl, line.b[0] + x, line.b[1] - y);
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}
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ctx.stroke();
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}
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const colors = ['#00ff00', '#ff0000', '#00ffff', '#ff00ff'];
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var colorIndex = 0;
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function polyLine (ax, ay, len, obj) {
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// console.log (ax, ay);
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const ctx = canvas.getContext("2d");
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if (obj.name === "axes") {
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colorIndex = 0;
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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ctx.font = '16px serif';
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ctx.textAlign = 'left';
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drawLine (ctx, obj.x, 0, 0);
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drawLine (ctx, obj.y, 0, 0);
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const ndotsx = obj.xdots.length;
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for (let n=0; n<ndotsx; n++) { drawLine (ctx, obj.xdots[n], 0, 5); }
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const ndotsy = obj.ydots.length;
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for (let n=0; n<ndotsy; n++) { drawLine (ctx, obj.ydots[n], 10, 0); }
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}
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ctx.beginPath();
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ctx.moveTo(ax[0], ay[0]);
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for (let n=1; n<len; n++) {
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ctx.lineTo(ax[n], ay[n]);
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}
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ctx.lineWidth = 3;
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ctx.strokeStyle = colors [colorIndex++ % 4];
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ctx.stroke();
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}
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async function getFile (name) {
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const response = await fetch (name);
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if (!response.ok) return;
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const bytes = await response.arrayBuffer();
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const array = new Uint8Array(bytes);
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const decoder = new TextDecoder();
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document.getElementById('input').value = decoder.decode(bytes);
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}
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function Splash () {
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const content = Canvas.getContext('2d');
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content.font = '96px serif';
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content.fillStyle = '#00FF00';
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content.textAlign = 'center';
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content.fillText ('Graphic calculator', Canvas.width / 2, Canvas.height / 2);
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}
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